![]() ![]() ![]() Having this on gave me no issues whatsoever and the swinging was easily the best part of this experience. It gives the impression that you are looking through a keyhole. Turning the option on will put a large black void around the edges of the display when you are in the air. Luckily, this can be minimised by choosing to narrow your field of view. Of course, with this freedom, you have the possibility of a lot more issues that VR is prone to, particularly motion sickness. Swinging around is easily the best part of the Far From Home experience. New York City doesn’t exactly look great, with poor textures and a lot of pop-in, but the experience is more about, well, the experience, not the graphics. Doing this with both hands at the same time gave me an extra boost forward, which was a nice touch. Aiming the Move Controllers, pulling the triggers, and flicking the wrist to point, shoot, and pull me forward towards a building was a great experience. Surprisingly, the swinging felt cool and novel for the length of the experience. ![]()
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